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Beginner’s Guide to Talisman Making

November 23, 2009

The next in my series of “Beginner’s Guides” for WAR:  Talisman Making.

This Crafting Profession went through some fundamental changes a few patch cycles back, so if you’re new or just haven’t taken a look at it since then, read on.

Enjoy!

~Gaar

Quick Explanation of Crafting in WAR

WAR has a two-stage crafting system.  The first stage is handled through a “gathering” profession and the second stage is the actual “crafting” profession.

Here’s the rundown:

Apothecary - Crafting Profession – Makes potions with various temporary effects.

  • Butchering - Gathering Profession – Harvests monsters for items to use in making potions.
  • Cultivation - Gathering Profession – Grows plants and fungi to use in making potions.

Talisman Making – Crafting Profession – Makes talismans that can be added to worn items to boost stats.

  • Magical Salvaging – Gathering Profession – Deconstructs items for the parts to use in making talismans.
  • Scavenging - Gathering Profession – Harvests players/NPCs for items to use in making talismans.

At the time this guide was created, all Gathering professions were viable for use in each of their respective Crafting professions.  However, each Crafting profession has its own pros and cons, as does each gathering profession.  It is best to understand those pros/cons before selecting your professions, however you are able to change both your Crafting and Gathering profession at any time (however at the loss of all progress).

Crafting Storage

Most of the items you will use in your crafting will be tradeable, thus can be stored not just in your own inventory, but also your Personal Bank Vault and your Guild Bank Vault.  The exception to this rule currently are the Hybrid Seeds that are looted in Tier 4.

You have two options now for storing them in your personal inventory though.  Crafting items will automatically (upon purchase/loot) go to your Crafting Item Inventory.  This is the third tab of your Backpack as shown in the picture below.

This special inventory space starts with only one bag, but you gain more bags by leveling your crafting professions.  You gain a new bag for each 100 points you earn in each profession, giving you a total of five bags when you’re done.

If you run out of space here, items will start to automatically go into your regular inventory.  Items can be moved back and forth between the two types of personal storage areas by right-clicking on them.

Finally, no discussion of Crafting Storage would be complete without mentioning the Mail System.  :p

All tradeable items can be sent back and forth between alts (alternate characters on your account) and friends, then left in your mailbox unopened for a good deal of time.  Proper mailbox use can extend your personal storage space for tradeable items infinitely.

Selecting your Crafting and Gathering Professions

As a new player, your first exposure to Crafting trainers comes in Chapter 2 of the WAR Story.  (The PvE towns in WAR are designated as Chapters and the PvE road moves you through these Chapters in sequential order.)  If you are on a Trial Account, this is the only place you can learn these professions.

Those players with subscriptions to WAR can also train in their Capital City (Altdorf or the Inevitible City).

It costs no money to train or re-train a Crafting profession.  You can change your profession at any time, however you will lose all progress you have made in that profession.

The Apothecary, Cultivator and Hedge Wizard (Talisman Making) trainers also are Merchants selling items for their respective craft.

Once you’ve made your choice, it’s time to level your profession(s).  For the sake of this guide, let’s assume you’ve made Talisman Making your Crafting profession.

Talisman Making Overview

Talisman Making is all about…wait for it…making Talismans.  Shocking, right?

Of the two full Crafting professions, Talisman Making is the most straightforward in the sense that you can make the useful items you want without relying on a healthy dose of luck.  Sure, luck can get you something even nicer than what you planned on making at times, but ultimately, when you do the math the same every time, you get the same results every time.

Talisman Making is not really a “bulk” Crafting profession.  Sure, if you farm or have a guild/alliance that farms items for you, you can mass-produce at times.  However, it’s more about making that one item you or a friend needs than stacks of things.

If you don’t have people farming the things you need but instead buy what you need, this can be a very expensive profession.  Granted, not as expensive as just buying the end result at times, but still.  You do have to rely on items from each of the Gathering professions that feeds Talisman Making, so if you don’t have alts or a guild/alliance, this may not be for you.

Once you get to end-game Talisman Making, making the “perfect” talisman is never guaranteed.  Near-perfect is guaranteed and it’s only 1 point off the max in the case of base stats, so that’s not bad.  This keeps end-game Talisman Making on part with end-game Apothecary as neither have guaranteed results for “max” items.

Compared to Apothecary, there is a lot less “work” involved in Talisman Making which makes it very popular.

Must-Have Addons for Talisman Making

There really is only one Addon you need to have for Talisman Making:  Crafting Info Tooltip.

To be honest, it’s a must-have for all Crafting/Gathering professions.  It’s just that good.

Why?  Because it shows you the “hidden” crafting information for each item when you hover over them in your inventory.  This is invaluable information for all crafters, especially when you want to make very specific things and at maximum potency.  Understanding the information it provides is the key to being a great crafter.

Go to Curse.com and do a search for this Addon and download it.  I prefer to manually install all my Addons.  It’s not difficult.  However, if you’d rather not, you can use the Curse Client instead.  (I’m not a fan as it’s always had issues on Patch Day when the new versions of addons come out and the old ones don’t always work.)

Note:  Some people like to use another Addon that is supposed to do a lot of the work for you when making Talismans, however once you understand the math behind Talisman Making, there really is no need for any additional Addon beyond Crafting Info Tooltip.

Leveling Talisman Making

There are two ways to level your Talisman Making skill.  The first is just to buy all the items you need and craft away!  The second is to slowly level it along with the Gathering profession you have paired it with.  Ultimately, I find a combination of both to be the most efficient over time.

With that in mind, as a brand new Talisman Maker, I recommend getting your skill up to 25 via the Hedge Wizard that trained you or the nearest Merchant that sells Crafting items.  To do this, buy 24 Apprentice’s Relic Boxes and 24 Fragile Sorrel Hearts.  (I say that one only because you’re not going to use these talismans, so it really doesn’t matter which kind you make and that one is first in the list.)  This is fairly inexpensive as it only costs you 9 silver 60 copper total.

Note:  When crafting talismans purely to level your skill, ALWAYS use the Apprentice’s Relic Box.  There’s no need to waste any of the others, or your hard-earned coin, on leveling.  To be honest, there’s no reason to use them at all unless you have a nice Blue fragment you really, really hope turns into a Purple talisman.  At least, until you’re making end-game talismans that is.

Once you’ve trained Talisman Making, open up your Abilities window and click on the General tab at the far right.  Drag the Talisman Making icon to your toolbar.  Click the icon on your toolbar to open your Crafting window.

Time for a quick rundown of the areas in your window.  The top-left square is for your Boxes.  You can’t place anything anywhere else until you have a Box in place.  The top-middle area with the red dot is for your Fragment.  Once you have a Box and a Fragment, you can make a talisman.  The rest of the items are optional to help make the talisman more powerful.  They aren’t required for leveling though.

On the bottom, from left to right are areas for Gold Dust (Yellow), Curio (Green), and Magical Essence (Blue).  When you go to actually make a talisman you want to use, these will come in handy.

With your Crafting Inventory open and the Crafting Window open, right-click on the Apprentice’s Relic Box to load it and then right-click the Fragile Sorrel Heart to load it.  Once both are in, hite the Fuse! button.  Repeat for the entire stack of 24 and your skill will then be at 25.

At this point, if you have the extra coin, you can buy 100 more of each of the ingredients and get your skill up to 50.  That’s going to run you almost 1 gold though, so don’t bother if you’re not rolling in coin.

The cheaper, but more time-consuming method, is just to go out and work on leveling your Gathering profession and use the ingredients you get from those to level your Crafting skill.

The main thing to keep in mind when leveling Talisman Making is that the level of the Fragment you use is key.  Once you hit level 25, you’re going to want to use Fragments that require skill 25 to create to help level you to 50.  Once at 50, use Fragments that require skill 50.  Repeat to 200.

If you have a lot of Fragments stored up that are of a higher level than you can make, you can consider buying a Crafting Potion.  These potions are made by Apothecaries using ingredients only purchasable at the Guild Hall Merchant.  The one for Talisman Making is called Curator Tonic and the ingredient item used to make it (Aggregate Compound) costs 1 gold from the Guild Merchant.  Either have a friend make you one, buy one off the Auction House, or ask nicely in Region.  ;)

Another interesting way to help you level Talisman Making after you hit 50 is to craft and sell Portal Stones.  For the purpose of leveling, you can easily price them just above cost and make your leveling cost you almost nothing overall.

Making Talismans to use while Leveling

While raising your skill is important, you can make very nice talismans to use as you level.  Obviously, Blue and Purple Fragments will be what you’ll want to use primarily.  However, if you don’t have any, you can still make decent talismans to use in the meantime with Green Fragments.

I recommend reading the information in this post by Serapis on the Official Forums from Serapis at this site before trying to craft Blue/Purple talismans.  They have compiled all the relevant information needed to reliably craft talismans under the current system.  (The web site they link to has it laid out even more simply.)

The main thing to keep in mind when crafting talismans is that the Power total matters.  Find the level of the gear you want to put a talisman in, match it to the level of talismans that can be made based on their chart and then make the total Power of your crafting attempt fall into the appropriate range.

As you craft more and more talismans using this formula, you’ll learn more about how to manage your Curios, Gold Dust and Essences to just hit the Power total you need.

Good luck!

Advanced Talisman Making

Once you’ve leveled your Talisman Making skill to 200, you’re ready to learn more!

The best thing to do is to go to the following web sites and read up on the information they have to offer.  They are also places you can ask for more information on things that you aren’t sure about.

Also, don’t forget to use your in-game Advice channel as well!

Official Forums for Talisman Making

Warhammer Alliance Forums for Talisman Making

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7 Comments leave one →
  1. October 21, 2010 3:49 am

    Just as a side note the link you have going to my talisman making guide used to link to a post on the old official forums which no longer exists. My website version of the guide is still up though at:

    http://home.comcast.net/~serapisphoenix/warhammer/talisman.html

  2. January 15, 2011 4:12 pm

    Really silly question, but what can I salvage to get 175 material?

    • January 18, 2011 1:26 pm

      It should be items in the higher 30 range that give 175 materials unless it’s changed since I last paid attention to what I was getting when I salvaged items.

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